Skills/godot-physics/agents/openai.yaml

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YAML

# OpenAI / Codex CLI extension for godot-physics
# Safely ignored by other agents per Agent Skills Open Standard
policy:
safe: true
no_network: true
when_to_use:
- "physics systems in Godot"
- "Godot collision layers and masks"
- "Godot rigid body dynamics"
- "Godot character physics movement"
- "Godot physics materials"
- "Godot area detection"